Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Erik May do not know what happened to Erik May. There is a gap in Erik May's memory. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Erik May have no idea what happened to Erik May – they found Erik May's ship drifting on the fringes of friendly space. |
3 |
21 |
Failed to qualify for Cavalry (Army). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Flight (Navy). |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Erik May is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Erik May aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
43 |
Moved to a new world. |
9 |
44 |
Continued as Noble (Administrator). |
9 |
46 |
Inherit a gift from a rich relative. |
9 |
48 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |