Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Gained a contact. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Erik Murphy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
33 |
Perform an exemplary service for the scouts. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
39 |
Spend several years jumping from world to world in Erik Murphy's scout ship. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
43 |
Perform an exemplary service for the scouts. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
48 |
Erik Murphy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Erik Murphy fail to help. Gain an Enemy. |
8 |
48 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
48 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |