Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Ervin Knight come into conflict with a splinter group Ervin Knight's own religion which maintains Ervin Knight's version is the wrong one. Gain 1 Rivals. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Assigned to a peacekeeping role. |
3 |
30 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
30 |
Voluntarily left Cavalry |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Ervin Knight have no idea what happened to Ervin Knight – they found Ervin Knight's ship drifting on the fringes of friendly space. |
5 |
34 |
Returned to Believer (Holy Warrior). |
5 |
35 |
Ervin Knight faith is shaken. |
6 |
38 |
Voluntarily left Holy Warrior |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
42 |
Gain Enemy if Ervin Knight don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Ervin Knight refused an offer of inducements to betray Ervin Knight's faith. Gain 2 enemies. |
8 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |