Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Commanding officer takes an interest in Ervin Watton's career. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Army (Cavalry) with previous rank. |
3 |
25 |
Thrown into a brutal ground war |
3 |
25 |
Scarred. Fully recovered. |
3 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
29 |
Injured. Fully recovered. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Attacked by enemies that Ervin Watton easily defeat. |
5 |
31 |
Gain Enemy if Ervin Watton don't already have one. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Ervin Watton's Contacts or Allies betrays Ervin Watton, ending Ervin Watton's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find Ancient Technology. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
43 |
Gained a contact. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
46 |
Attacked by enemies and injured. |
9 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Gain Enemy if Ervin Watton don't already have one. |
9 |
49 |
Forced to muster out. |