Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Entered University. |
2 |
26 |
Made lifelong friends. Gain 1 Allies. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
During a battle, defeat or victory depends on Essie Richey's actions. Essie Richey actions lead to an honorabe discharge. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
38 |
Advanced training in a specialist field |
6 |
38 |
Attempt at commissioned failed. |
7 |
38 |
Continued as Marine (Marine Support). |
7 |
42 |
Trapped behind enemy lines. |
7 |
42 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
8 |
42 |
Continued as Marine (Marine Support). |
8 |
43 |
Trapped behind enemy lines. |
8 |
46 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |