Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Everette Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Gain a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Gained a contact. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Abuse Everette Curtis's position for profit. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
41 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
44 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Everette Curtis's Contacts or Allies betrays Everette Curtis, ending Everette Curtis's career. That Contact or Ally becomes a Rival or Enemy. |