Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Adept). |
2 |
24 |
Psionic strength increases. |
3 |
26 |
Continued as Psion (Adept). |
3 |
30 |
Use Fate Dinan's psionic powers in an unethical fashion. Gain an enemy. |
4 |
30 |
Continued as Psion (Adept). |
4 |
31 |
Pick up potentially useful information using Fate Dinan's psychic powers. |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Psion (Adept). |
5 |
36 |
Refuse to misuse powers for personal gain. |
5 |
38 |
Promoted to Psion (Adept) rank 2. |
6 |
38 |
Continued as Psion (Adept). |
6 |
41 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
41 |
Became a Agent (Corporate Agent). |
7 |
45 |
Fate Dinan's work ends up coming home with Fate Dinan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
45 |
Failed to qualify for Artist (Entertainer). |
8 |
45 |
Returned to Drifter (Barbarian). |
8 |
47 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |