Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing Ferdinand Simmmons to flee off-planet. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
30 |
Failed to qualify for Cavalry (Army). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Ferdinand Simmmons do not know what happened to Ferdinand Simmmons. There is a gap in Ferdinand Simmmons's memory. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Find valuable salvage. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
45 |
Imperial trade restrictions force Ferdinand Simmmons out of business. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Ferdinand Simmmons come into conflict with a splinter group Ferdinand Simmmons's own religion which maintains Ferdinand Simmmons's version is the wrong one. Gain 3 Rivals. |