Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Severely injured. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Flenn Mendoza's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
A good deal ensures Flenn Mendoza is living the high life for a few years. |
4 |
29 |
Voluntarily left Free Trader |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
A notable academic consults with Flenn Mendoza about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Flenn Mendoza accepted an offer of inducements to betray Flenn Mendoza's faith. Gain 350,000 in cash. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
45 |
Failed to qualify for Free Trader (Merchant). |
8 |
45 |
Switched to Drifter (Scavenger). |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |