Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Francis Corney far from home. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Advanced training in a specialist field. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
25 |
Failed to qualify for Worker (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Francis Corney is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
27 |
Failed to qualify for Artist (Entertainer). |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
29 |
Francis Corney do not know what happened to Francis Corney. There is a gap in Francis Corney's memory. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Opponents of Francis Corney's belief system ambush Francis Corney. |
6 |
33 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
36 |
Offered job by a patron. Now owe him a favor. |
8 |
37 |
Became a Scout (Surveyor). |
8 |
40 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
41 |
A new romantic starts. Gain an Ally. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Birth or Death involving a family member or close friend. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |