Retired Corporal Frank Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 49 M 1 (-2) 1 (-2) 4 (-1) 6 (0) 4 (-1) 7 (0)114647
Needy
 
Skills
Admin 2
Athletics (Endurance) 1
Diplomat 0
Drive (Mole) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Language 0
Medic 0
Recon 2
Science (Social Sciences/Archaeology) 1
Science (Robotic Sciences/Cybernetics) 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Scholar Field Researcher 01
Scholar Scientist 13
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Jasper Kildare Enemy 0 5 4 2 Libert (M/33)
General Hale Rival 1 1 0 2 Urunishani (M/53)
Darryl Oshea Rival 2 1 1 6 Libert (M/29)
Darryl Oshea is out of contact doing something interesting but not suspicious.
Darryl Oshea is in desperate trouble and could use the character’s help.
Darryl Oshea is out of contact doing something interesting but not suspicious.
Darryl Oshea is particularly unusual, such as an artificial intelligence or very alien being.
Darryl Oshea is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Go undercover to investigate an enemy.
1 22 Injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Hard times caused by a lack of interstellar trade costs Frank Bowman's job.
3 23 Became a Scholar (Field Researcher).
3 27 A rival researcher blackens Frank Bowman's name or steals Frank Bowman's research. Gain a Rival.
4 27 Attempted to change assignments.
4 27 Switched to Scholar (Scientist) with previous rank.
4 31 Caught cheating in some fashion, advancing Frank Bowman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 31 A disaster or war strikes.
4 31 Severely injured. Owe 6,250 for medical bills.
4 31 The planetary government interferes with Frank Bowman's research for political or religious reasons. Frank Bowman continue working secretely.
4 31 Gain an Enemy
5 31 Attempted to change assignments.
5 31 Failed to qualify for Physician (Scholar).
5 31 Continued as Scholar (Scientist).
5 34 Work leads to a considerable breakthrough.
5 35 Promoted to Scholar (Scientist) rank 1.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Physician (Scholar).
6 35 Continued as Scholar (Scientist).
6 36 A disaster leaves several injured, and others blame Frank Bowman, forcing Frank Bowman to leave Frank Bowman's career. Gain a Rival.
6 36 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 36 Failed to qualify for Performer (Entertainer).
7 36 Became a Drifter (Wanderer).
7 37 Attacked by enemies and injured.
7 37 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 37 Gain Enemy if Frank Bowman don't already have one.
8 40 Continued as Drifter (Wanderer).
8 43 Drafted into Law Enforcement
8 44 Promoted to Drifter (Wanderer) rank 1.
9 44 Aging Crisis. Owe 40,000 for medical bills.
9 44 Retired at age 44.
9 44 Returned to Agent (Law Enforcement).
9 48 Rewarded for a successful mission.
10 48 Aging Crisis. Owe 20,000 for medical bills.
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