Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
28 |
Promoted to Entertainer (Performer) rank 2. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Fred Bradley far from home. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Fred Bradley's scout ship. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Fred Bradley's ship is ambushed by enemy vessels. Fred Bradley successfully ran to the jump point. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
42 |
When dealing with an alien race, Fred Bradley botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
43 |
Promoted to Scout (Surveyor) rank 2. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
44 |
Fred Bradley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fred Bradley fail to help. Gain an Enemy. |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
47 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |