Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Frederic Hunniford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frederic Hunniford fail to help. Gain an Enemy. |
2 |
26 |
Lost eye or limb. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Frederic Hunniford's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Frederic Hunniford's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Make an unexpected connection outside Frederic Hunniford's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Voluntarily left Free Trader |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
Frederic Hunniford is ordered to take part in a black ops mission that goes against Frederic Hunniford's conscience. Gain the lone survivor as an Enemy. |
8 |
45 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |