Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes disastrously wrong due to Freeman Duffey's commander’s error or incompetence, but Freeman Duffey survive. |
2 |
23 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
A mission goes wrong; Freeman Duffey and several others are captured and mistreated by the enemy. Gain Freeman Duffey's jailer as an Enemy. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A police detective or rival criminal forces Freeman Duffey to flee and vows to hunt Freeman Duffey down. Gain an Enemy. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Intelligence) rank 3. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Someone more charismatic but less devout than Freeman Duffey has become Freeman Duffey's superior. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |