2nd Officer Furman Corney  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 49 M 3 (-1) 4 (-1) 8 (0) 10 (1) 7 (0) 4 (-1)348A74
Paces, Sassy
 
Skills
Athletics 0
Broker 2
Carouse 1
Deception 0
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat 0
Language (Floriani (Florian League)) 1
Mechanic 1
Melee (Fencing) 1
Melee (Striking) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 02
Merchant Merchant Marine 2nd Officer45
 
Name Type Affinity Enmity Power Influence Species
Willie Burns Enemy 0 5 4 4 Kargol (F/40)
Paralee Fields Ally 3 0 1 4 Tapazmal (F/39)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 Furman Corney spend months in the dangerous criminal underworld.
2 22 Continued as Rogue (Enforcer).
2 26 A police detective or rival criminal forces Furman Corney to flee and vows to hunt Furman Corney down. Gain an Enemy.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Embroiled in legal trouble.
4 30 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Risk Furman Corney's fortune on a possibility lucrative deal and win.
5 38 Forced to continue current assignment.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 46 Befriend a useful ally in one sphere. Gain an Ally.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
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