Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Gabe Banks have been following false teachings! |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Encounter a Psionic institute. |
3 |
25 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Adept). |
4 |
29 |
Psionic abilities make Gabe Banks uncomfortable to be around. One contact or ally becomes a rival. |
5 |
31 |
Continued as Psion (Adept). |
5 |
34 |
Psionic strength increases. |
5 |
35 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Psion (Adept). |
6 |
38 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Contact with Government. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Gabe Banks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
46 |
Gabe Banks manipulate and charm Gabe Banks's way through high society. Gain a Rival and an Ally. |
9 |
47 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |