Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
30 |
A mission goes disastrously wrong due to Gale Jemmy's commander’s error or incompetence, but Gale Jemmy survive. |
3 |
30 |
Cover for the commander and gain an Ally. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
Scarred. Fully recovered. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
34 |
Imperial trade restrictions force Gale Jemmy out of business. |
6 |
34 |
Failed to qualify for Law Enforcement (Agent). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Gale Jemmy easily defeat. |
6 |
35 |
Gain Enemy if Gale Jemmy don't already have one. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Became a Scout (Explorer). |
8 |
45 |
Gale Jemmy survey an alien world. |
8 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |