Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Garfield Babington do not know what happened to Garfield Babington. There is a gap in Garfield Babington's memory. |
5 |
31 |
Switched to Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Garfield Babington's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Moved to a new world. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Failed to qualify for Line/Crew (Navy). |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Garfield Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Entertainer (Performer). |
8 |
46 |
Gain a patron in the arts. Gain an Ally |
8 |
46 |
Promoted to Entertainer (Performer) rank 1. |