Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Gary Mar's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
A sudden war destroys Gary Mar's trade routes and contacts, forcing Gary Mar to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Gary Mar is sent to a new community or parish to preach The Word among the poor. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Gary Mar is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Gary Mar refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gary Mar's faith. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Gary Mar refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gary Mar's faith. |
8 |
49 |
Forced to muster out. |