Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
45 |
Moved to a new world. |
8 |
46 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |