Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Grace Snyder come into conflict with a splinter group Grace Snyder's own religion which maintains Grace Snyder's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
29 |
A revolution, attack or other unusual event throws Grace Snyder's life into chaos, forcing Grace Snyder to leave the planet. |
4 |
29 |
Became a Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
44 |
Severely injured. |
8 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Grace Snyder come into conflict with a splinter group Grace Snyder's own religion which maintains Grace Snyder's version is the wrong one. Gain 3 Rivals. |