Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Gregorio Monaghan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
26 |
Attacked by enemies that Gregorio Monaghan easily defeat. |
3 |
26 |
Gain Enemy if Gregorio Monaghan don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Gregorio Monaghan's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Gregorio Monaghan's trade routes and contacts, forcing Gregorio Monaghan to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was wildly successful. |