Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Gregory Gillis discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Victim of a crime |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Gregory Gillis have no idea what happened to Gregory Gillis – they found Gregory Gillis's ship drifting on the fringes of friendly space. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Gregory Gillis's job. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Gregory Gillis's Contacts or Allies betrays Gregory Gillis, ending Gregory Gillis's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Citizen (Corporate). |
7 |
41 |
Gregory Gillis is rewarded for Gregory Gillis's diligence or cunning. |
7 |
41 |
Promoted to Citizen (Corporate) rank 1. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
42 |
Political upheaval strikes Gregory Gillis's homeworld, and Gregory Gillis is caught up in the revolution. |
8 |
45 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
47 |
Gregory Gillis learn something Gregory Gillis should not have – a corporate secret, a political scandal – which Gregory Gillis can profit from illegally. |
9 |
49 |
Promoted to Citizen (Corporate) rank 3. |