Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Gregory Henderson spend months in the dangerous criminal underworld. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
A police detective or rival criminal forces Gregory Henderson to flee and vows to hunt Gregory Henderson down. Gain an Enemy. |
4 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Noble (Dilettante) rank 1. |
5 |
34 |
Continued as Noble (Dilettante). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
39 |
Inherit a gift from a rich relative. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
45 |
Become deeply involved in politics on Gregory Henderson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Forced to muster out. |