Gus May  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 49 M 8 (0) 8 (0) 5 (-1) 5 (-1) 7 (0) 6 (0)7 (0)885576
Miserly
 
Skills
Astrogation 1
Athletics 0
Clairvoyance 0
Deception 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Language 0
Mechanic 2
Pilot 0
Profession (Freeloader) 0
Recon 0
Streetwise 1
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Drifter Scavenger 22
Psion Psi-Warrrior Psi-Soldier03
Citizen Colonist 11
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 24 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 24 Failed to qualify for Free Trader (Merchant).
3 24 Became a Drifter (Scavenger).
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 30 Encounter a Psionic institute.
4 30 Tested for psionic powers
4 32 Promoted to Drifter (Scavenger) rank 2.
5 32 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
5 36 Advanced training in a specialist field.
6 36 Continued as Psion (Psi-Warrrior).
6 38 Good fortune
7 40 Continued as Psion (Psi-Warrrior).
7 43 An anti-psi cult or gang attempts to expose or attack Gus May.
7 43 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
8 43 Became a Citizen (Colonist).
8 46 Gus May learn something Gus May should not have – a corporate secret, a political scandal – which Gus May can profit from illegally.
8 47 Promoted to Citizen (Colonist) rank 1.
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