Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Lost eye or limb. Fully recovered. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Nearly killed. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Smuggle illegal items onto a planet. |
8 |
45 |
Voluntarily left Merchant Marine |
8 |
45 |
Became a Citizen (Colonist). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Gust Curtis Gust Curtis's job. |