Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Gust Matthews is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
34 |
One of Gust Matthews's pieces of art is stolen, and the investigation brings Gust Matthews into the criminal underworld. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
Encounter a Psionic institute. |
6 |
39 |
Tested for psionic powers |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |