Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Guy Bowman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Guy Bowman have been following false teachings! |
3 |
26 |
Became a Scholar (Scientist). |
3 |
29 |
Caught cheating in some fashion, advancing Guy Bowman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
29 |
A rival researcher blackens Guy Bowman's name or steals Guy Bowman's research. Gain a Rival. |
3 |
29 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
An expedition or voyage goes wrong, leaving Guy Bowman stranded in the wilderness. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Attempted a risky adventure and was wildly successful. |
6 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Guy Bowman's Contacts or Allies betrays Guy Bowman, ending Guy Bowman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Guy Bowman faith is shaken. |