Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
30 |
Opponents of Ha Ael's belief system ambush Ha Ael. |
2 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
33 |
Ha Ael spend months in the dangerous criminal underworld. |
4 |
34 |
Continued as Rogue (Pirate). |
4 |
38 |
Betrayed by a friend. One of Ha Ael's Contacts or Allies betrays Ha Ael, ending Ha Ael's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Failed to qualify for Colonist (Citizen). |
5 |
38 |
Became a Drifter (Barbarian). |
5 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Became a Scout (Courier). |
6 |
46 |
Perform an exemplary service for the scouts. |
6 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |