Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Hampton Carpenter accepted an offer of inducements to betray Hampton Carpenter's faith. Gain 70,000 in cash. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Became a Psion (Adept). |
5 |
34 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Psion (Adept). |
6 |
39 |
Psionic abilities make Hampton Carpenter uncomfortable to be around. One contact or ally becomes a rival. |
7 |
40 |
Continued as Psion (Adept). |
7 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Continued as Psion (Adept). |
8 |
48 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
48 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |