Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
A police detective or rival criminal forces Harper Carnall to flee and vows to hunt Harper Carnall down. Gain an Enemy. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Harper Carnall's job. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Smuggle illegal items onto a planet. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A sudden war destroys Harper Carnall's trade routes and contacts, forcing Harper Carnall to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Failed to qualify for Cavalry (Army). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Became a Entertainer (Artist). |
8 |
44 |
Works is especially well received and popular, making Harper Carnall a minor celebrity |
8 |
44 |
Promoted to Entertainer (Artist) rank 1. |
9 |
44 |
Continued as Entertainer (Artist). |
9 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Harper Carnall far from home. |