Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
30 |
Gain Enemy if Harrison Archer don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
32 |
Refuse to join a cheat in some fashion. |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
42 |
Refuse to join a cheat in some fashion. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
45 |
Make a breakthrough in Harrison Archer's field. |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 4. |