Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Haywood Cole's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Psychologically damaged by Haywood Cole's time in the scouts. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Haywood Cole aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Scarred. Owe 2,500 for medical bills. |
7 |
41 |
Gain Enemy if Haywood Cole don't already have one. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
47 |
Gain Enemy if Haywood Cole don't already have one. |