Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Hector Mcandrew is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Hector Mcandrew as an Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Political upheaval strikes Hector Mcandrew's homeworld, and Hector Mcandrew is caught up in the revolution. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
29 |
Hector Mcandrew is rewarded for Hector Mcandrew's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
33 |
Hector Mcandrew learn something Hector Mcandrew should not have – a corporate secret, a political scandal – which Hector Mcandrew can profit from illegally. |
4 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Hector Mcandrew gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Promoted to Citizen (Worker) rank 3. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
40 |
Hector Mcandrew befriend a superior in the corporation or the colony. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Merchant Academy. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Hector Mcandrew easily defeat. |
7 |
43 |
Gain Enemy if Hector Mcandrew don't already have one. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Betrayed by a friend. One of Hector Mcandrew's Contacts or Allies betrays Hector Mcandrew, ending Hector Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |