Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Rogue (Enforcer). |
2 |
27 |
Involved in a gambling ring. |
3 |
29 |
Continued as Rogue (Enforcer). |
3 |
32 |
Arrested and charged. |
3 |
32 |
Failed to defend self. Gain an Enemy and go to prison. |
3 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
33 |
Became a Prisoner (Thug). |
4 |
34 |
Escaped from prison. |
5 |
37 |
Failed to qualify for Broker (Merchant). |
5 |
37 |
Became a Drifter (Wanderer). |
5 |
41 |
Gained a contact. |
6 |
41 |
Continued as Drifter (Wanderer). |
6 |
44 |
Herman Foale do not know what happened to Herman Foale. There is a gap in Herman Foale's memory. |
6 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
45 |
Continued as Drifter (Wanderer). |
7 |
48 |
Offered job by a patron. Now owe him a favor. |
7 |
49 |
Promoted to Drifter (Wanderer) rank 2. |