Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Risk Hillard Young's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Risk Hillard Young's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Courier). |
6 |
40 |
Serve as the courier for an important message from the Imperium. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Hillard Young's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hillard Young fail to help. Gain an Enemy. |
7 |
45 |
Hillard Young's ship is damaged, and Hillard Young have to hitch-hike Hillard Young's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 6 Contacts. Gain 1 Enemies. |