Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Hudson Crowle's life into chaos, forcing Hudson Crowle to leave the planet. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Hudson Crowle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Scarred. Owe 5,000 for medical bills. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Severely injured. |
6 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
34 |
Survived a risky adventure but gained nothing. |
6 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
34 |
Continued as Drifter (Barbarian). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
A notable academic consults with Hudson Crowle about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Hudson Crowle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |