Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Iddur Larnir run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Iddur Larnir's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
41 |
Iddur Larnir manipulate and charm Iddur Larnir's way through high society. Gain a Rival and an Ally. |
6 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
42 |
Continued as Noble (Diplomat). |
7 |
44 |
An assassin attempts to end Iddur Larnir's life. |
7 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Citizen (Worker). |
8 |
47 |
A revolution, attack or other unusual event throws Iddur Larnir's life into chaos, forcing Iddur Larnir to leave the planet. |