Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Irvin Sanders is rewarded for Irvin Sanders's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Victim of a crime |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Became a Psion (Wild Talent). |
5 |
36 |
Achieve a new level of discipline in Irvin Sanders's powers/ |
5 |
38 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Psion (Wild Talent) rank 2. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
46 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |