Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Risk Isadore Kinghead's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A series of bad deals and decisions force Isadore Kinghead into bankruptcy. Isadore Kinghead salvages what Isadore Kinghead can. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Isadore Kinghead don't already have one. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Abuse Isadore Kinghead's position for profit. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Line/Crew (Navy). |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
44 |
Isadore Kinghead's scout ship is one of the first on the scene to rescue the survivors of a disaster but Isadore Kinghead fail to help. Gain an Enemy. |
7 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
47 |
Isadore Kinghead have no idea what happened to Isadore Kinghead – they found Isadore Kinghead's ship drifting on the fringes of friendly space. |