Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Scout (Explorer). |
5 |
35 |
Isham Weddall's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Continued as Scout (Explorer). |
6 |
36 |
Isham Weddall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Isham Weddall's Contacts or Allies betrays Isham Weddall, ending Isham Weddall's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |