Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Jack Ray's work ends up coming home with Jack Ray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Returned to Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Scholar (Physician). |
5 |
35 |
Assigned to work on a secret project for a patron or organisation. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
An expedition or voyage goes wrong, leaving Jack Ray stranded in the wilderness. |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attempted a risky adventure and was sent to prison. |