Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
25 |
Returned to Drifter (Scavenger). |
4 |
29 |
Attacked by enemies that James Bilton easily defeat. |
4 |
29 |
Gain Enemy if James Bilton don't already have one. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Moved to a new world. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Gain Enemy if James Bilton don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
38 |
Failed to qualify for Law Enforcement (Agent). |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
41 |
Scarred. Fully recovered. |
9 |
41 |
Became a Citizen (Colonist). |
9 |
45 |
Spent time maintaining and using heavy vehicles. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Citizen (Colonist). |
10 |
49 |
Spent time maintaining and using heavy vehicles. |
10 |
49 |
Promoted to Citizen (Colonist) rank 1. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |