Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Special assignment or duty on board ship. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Jar Freeman do not know what happened to Jar Freeman. There is a gap in Jar Freeman's memory. |
5 |
33 |
Became a Citizen (Worker). |
5 |
34 |
Jar Freeman's business expands, Jar Freeman's corporation grows, or the colony thrives. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
41 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Worker) rank 1. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
Jar Freeman's business expands, Jar Freeman's corporation grows, or the colony thrives. |
7 |
45 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |