Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Lost eye or limb. Fully recovered. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Jar Knight's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Surrounded and outnumbered by the enemy, Jar Knight hold out until relief arrives. |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Army (Army Support). |
5 |
36 |
Given a special assignment or duty in Jar Knight's unit. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Army (Cavalry) with previous rank. |
6 |
40 |
Assigned to an urbanised planet torn by war. |
6 |
42 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
7 |
42 |
Continued as Army (Cavalry). |
7 |
45 |
Jar Knight is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |