Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Jay Grain is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Make an unexpected connection outside Jay Grain's normal circles. Gain a Contact. |
3 |
25 |
Continued as Merchant (Broker). |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A series of bad deals and decisions force Jay Grain into bankruptcy. Jay Grain salvages what Jay Grain can. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Drafted into Courier |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Jay Grain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jay Grain fail to help. Gain an Enemy. |
6 |
37 |
Jay Grain inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Jay Grain spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Forced to muster out. |