Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Jean Jephcots to flee and vows to hunt Jean Jephcots down. Gain an Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
28 |
Jean Jephcots join a gambling circle on board. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
35 |
During a battle, defeat or victory depends on Jean Jephcots's actions. The ship suffers severe damage and Jean Jephcots is blamed for the disaster. Jean Jephcots is court - martialled and discharged. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Jean Jephcots's scout ship. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
When dealing with an alien race, Jean Jephcots have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
43 |
Promoted to Scout (Courier) rank 2. |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Perform an exemplary service for the scouts. |