Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Spent the college years partying. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
23 |
Befriended by a senior agent. |
3 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
25 |
Continued as Agent (Intelligence). |
4 |
29 |
Rewarded for a successful mission. |
4 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
29 |
Voluntarily left Intelligence |
5 |
29 |
Failed to qualify for Cavalry (Army). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Jeff Thorebourne's Contacts or Allies betrays Jeff Thorebourne, ending Jeff Thorebourne's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Explorer (Scout). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Scout (Courier). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
35 |
Attempted to change assignments. |
7 |
35 |
Switched to Scout (Surveyor) with previous rank. |
7 |
39 |
Jeff Thorebourne's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
39 |
Continued as Scout (Surveyor). |
8 |
40 |
When dealing with an alien race, Jeff Thorebourne have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
43 |
Continued as Scout (Surveyor). |
9 |
47 |
Perform an exemplary service for the scouts. |
9 |
47 |
Promoted to Scout (Surveyor) rank 2. |