Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Jeffrey McGhee's ship is damaged, and Jeffrey McGhee have to hitch-hike Jeffrey McGhee's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Became a Merchant (Broker). |
3 |
27 |
Moved to a new world. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Voluntarily left Broker |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Special assignment or duty on board ship. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Jeffrey McGhee foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
41 |
Voluntarily left Engineer/Gunner |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
43 |
Jeffrey McGhee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |