Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Jerome Torres's work ends up coming home with Jerome Torres, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attacked by enemies that Jerome Torres easily defeat. |
4 |
28 |
Gain Enemy if Jerome Torres don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Jerome Torres don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attacked by enemies that Jerome Torres easily defeat. |
6 |
36 |
Gain Enemy if Jerome Torres don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Gain Enemy if Jerome Torres don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 5. |